Secrets are usually placed on lonely tiles on the map, and player needs to search them to find them. Invigorating feature is to find secret places which offers some nice treasures. It requires grinding to get past hard enemies. Player leads a group of adventurers through lands of random encounters. Player chooses a tile, once it is completed, adjacent tiles are revealed. Only interesting feature is the map, which are constucted of hexagon tiles. Graphics are comprehensively minimalistic. The visual presentation is the motivation killer. Roam dungeons, kill enemies, gain experience and loot. Stressing difficulty level ”Hardest” possible. Currently Experiencing: ZBrush, Unreal Engine 4, Substance Designer, Substance Painter.
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